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0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

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Oct 04, 2020

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Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

1
votes
Fixed

[Contextual Menus] Save Layout popup isn't displayed for the user afte...

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May 25, 2023

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Version/s: 2023.2.0a14, 2023.3.0a2

Steps to reproduce: # Create/open any project # Go to the "Select editor layout" section which by default should present the "De... Read more

0
votes
Fixed

Opening search in Table view doesn't put the focus in Search field

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Jan 22, 2024

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Version/s: 2022.3.0f1

* Open search window * Enter a query (t:script) * Ensure Search window is in Table view. * Close Search window. * Use Ctrl +... Read more

0
votes
Won't Fix

Create UI Toolkit Document window is not properly styled for the Light t...

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Jun 20, 2023

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Version/s: 2023.2.0a13, 2023.3.0a3

The header of the Create UI Toolkit Document window does not use the right colour in the Light theme. Read more

0
votes
Fixed

[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...

Quick Search

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Oct 09, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more

0
votes
By Design

Pausing a Visual Effect doesn't pause the “Multiply size over life” effe...

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps: 1. Open the attached project “1581995-VisualEffect not pausing“ 2. Open the “SampleScene“ Scene 3. Select the... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[HDRP] Missing keyword in Shader Graphs

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Nov 07, 2022

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Version/s: 2023.1.0a17

Steps to reproduce 1) Create an empty HDRP template 2) Create a lit SG  3) Check generated code and observe "WRITE_DECAL_BU... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more