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Gamepad stick inputs are not recognized in WebGL Player
Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
Scheme Name in Add Control Scheme menu gets reset after a device is adde...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. In the Project window, open “Assets/New Controls” Asset 3. In the ... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce: 1. Open the attached “cloth_issue” project 2. Open The “SampleScene“ and select the “dress” GameObject in the Hi... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
Floating Point Precision degrades when Burst Compilation is enabled
How to reproduce: 1. Open the attached Project "burstTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Bug Test"... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map