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0
votes
Active

Gamepad stick inputs are not recognized in WebGL Player

Package: Input System

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Jan 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Fixed

Scheme Name in Add Control Scheme menu gets reset after a device is adde...

Package: Input System

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Jan 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the attached “BugRepro“ project 2. In the Project window, open “Assets/New Controls” Asset 3. In the ... Read more

0
votes
Active

Paintable area is offset from the mesh when editing Cloth Constraints

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Jan 25, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the attached “cloth_issue” project 2. Open The “SampleScene“ and select the “dress” GameObject in the Hi... Read more

0
votes
Active

Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...

Package: Memory Profiler

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Feb 02, 2024

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Version/s: 1.1.0

Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more

0
votes
Won't Fix

Floating Point Precision degrades when Burst Compilation is enabled

Package: Burst

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May 31, 2023

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Version/s: 1.8.4

How to reproduce: 1. Open the attached Project "burstTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Bug Test"... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

0
votes
Fixed

[Input System] PS4 Controller causes large CPU lag spikes when connected...

Package: Input System

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Nov 08, 2022

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Version/s: 1.5.0

How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more

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