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Shader warnings are thrown when building Shader Graph Feature Examples S...
How to reproduce: 1. Create a new empty 3D (URP) or 3D (HDRP) project 2. Import Shader Graph Feature Examples Sample (Package Mana... Read more
Console error "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_...
Reproduction steps: 1. Open Unity Hub 2. Create and open a new 3D Core project 3. Observe the Console window Expected result:... Read more
Input Actions window appears with no name when canceling unsaved changes...
Reproduction steps: 1. Open the attached project “NoName” 2. In the Project window open “Assets/New Controls.inputactions” 3. In ... Read more
Crash on mono_class_inflate_generic_type_with_mempool when entering the ...
Reproduction steps: 1. Open the attached "crash_IN-64954" project 2. Open the "Assets/Scenes/Daniel.unity" Scene 3. Enter the Pla... Read more
EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...
Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more
[VSCode] Opening .csproj folder is not opened when opening a C# script i...
Reproduction steps: 1. Create a new Unity project 2. Create a new C# script 3. Double-click the script to open it inside VS Code Ex... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip) 2. Open scene main. 3. Drag ... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project. 2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant... Read more
filtermode appears twice in search proposition
* Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map