Search Issue Tracker

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

-

Sep 26, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

1
votes
Fixed

System.NullReferenceException is thrown when selecting a GameObject with...

-

Jun 21, 2024

-

Version/s: 6000.0.7f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “BrokenInspec... Read more

0
votes
Fixed

Crash when opening a scene

uGUI

-

Jun 08, 2022

-

Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

-

May 03, 2022

-

Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Won't Fix

Name of the Material in the Material Hierarchy Popup window is cut off

-

Jun 18, 2024

-

Version/s: 2022.3.34f1, 6000.0.7f1

Steps to reproduce: 1. Open the attached project 2. Select the material in the Assets folder named "New Material_1970_1970_1970_1970... Read more

0
votes
Fixed

[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...

Kernel

-

Jun 01, 2022

-

Version/s: 2022.1.7f1, 2022.2.0a17, 2022.3.0f1, 2023.1.0a1

Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

-

Aug 30, 2019

-

Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

-

Sep 24, 2019

-

Version/s: 6.9.0

How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

-

Jun 09, 2022

-

Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
Fixed

[SG] Baked GI Node doesn't have inputs on creation

ShaderGraph

-

May 21, 2024

-

Version/s: 2022.3.29f1, 2023.2.20f1, 6000.0.0b1, 6000.1.0a7

Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.