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RenderDoc Capture Frame can't be completed after Particle System is simu...
How to reproduce: 1. Make sure you have a RenderDoc installed 2. Open the user-attached project “HDRP2022” 3. Right-click on the ... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
TextMeshPro - InputField redirects the user to an invalid page when pres...
Reproduction steps: 1. Open the attached project “TextMeshProLink“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hierar... Read more
The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce: 1. Open the “BakeLightBug“ project 2. Open the “Assets > Scenes > Scene2“ 3. Enter the Play Mode 4. Press the... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more
Polygons are created on the opposite side of the Sprite when the Sprite ...
How to reproduce: 1. Open the “IN-75232_repro“ project 2. Open the “SampleScene“ 3. Change the Orientation to Front Expected ... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more
"Trying to read value of type Dimension while reading a value of type En...
How to reproduce: 1. Open the attached project "ai-base-test-main.zip" 2. Open Gameflex Tools>AI>Main Editor Expected results: ... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
Input stutters in Android player built with Unity 2021 and newer
NOTES: - Was asked to process the ticket as is without a local reproduction [https://unity.slack.com/archives/C09Q7LYP9/p170990731... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion