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[Vulkan][OpenGL] Shader Internal error is shown when Graphics.RenderMesh...
How to reproduce:1. Open the attached “IN-97707” project2. Select the Android (or Windows) build Platform3. In Player Settings (Proj... Read more
Bug Reporter Window Resizing Is Visually Glitchy and Jitters Unexpectedly
Steps to reproduce: Create a new Unity project Navigate to Help > Report a Bug… Attempt to resize the Bug Reporter window by clic... Read more
Scene View flickers when the Game View Tab is docked next to the Scene V...
Steps to reproduce:1. Create a new project2. Dock the Game View Tab next to the Scene View Tab3. Move the mouse over the Scene View ... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
Manual Reference button for Render Graph section in Rendering Debugger o...
Steps to reproduce: Open the attached project Click Window -> Analysis -> Render Graph In the Rendering Section, click the Ope... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
"Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
ScrollView.ScrollTo method does not work when trying to scroll to an ite...
Reproduction steps:1. Open the attached "IN-97613" project2. In the Toolbar select Window → “Repro”3. In the “Repro” window click “A... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
All about bugs
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Latest issues
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