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Votes

0

Found in

6000.0.48f1

6000.1.1f1

6000.2.0a9

Issue ID

UUM-104075

Regression

No

"Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated

-

How to reproduce:
1. Create a new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader Graph
3. In the Shader Graph Editor, change the "Main Preview" to the "Capsule" or "Cylinder"
4. Try rotating the Preview and observe the results

Expected results: The mesh can be freely rotated, similar to the "Cube" view
Actual results: The mesh can be only rotated vertically

Reproducible with: 6000.0.48f1, 6000.1.1f1, 6000.2.0a9

Reproducible on: Windows 11 Pro, macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note:

    The camera for the main preview is an orbit camera, the object in the camera view is not actually rotated. The behavior for sphere/capsule/cylinder match those for cube.

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