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0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

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Aug 23, 2022

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Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Active

System reaches high memory usage and crashes when building with ECS-baking

Entity Component System (ECS)

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Aug 05, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Observe that the Scenes "Scenes/GameBootstrapSce... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Not Reproducible

[GraphicsTools] Missing documentation pages on Rendering Debugger and RG...

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Jul 25, 2025

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Version/s: 6000.3.0a2, 6000.3.0a4

Steps to reproduce: Download and open attached project in Unity Open Rendering Debugger >> Window >> Analysis >> R... Read more

0
votes
Third Party Issue

Enabling Batch Render Group API has negative impact on performance in XR...

XR SDK

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May 25, 2022

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Version/s: 2022.1.0b16, 2022.2.0a10, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

1
votes
By Design

Shader Graph skybox material is rendered inccorrectly in builds when "Al...

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Aug 07, 2025

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Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0b13, 6000.3.0a4

Reproduction steps:1. Open the attached “IN-110627“ project2. Build and run the Player3. Observe the Player Expected result: The sky... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
Won't Fix

Inconsistent Layout in Project Settings Panels

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Apr 07, 2025

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Version/s: 2022.3.60f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a7

Steps to reproduce: Create a new project Open the Project Settings window Navigate to categories such as UI Toolkit or Version Contr... Read more

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