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0
votes
Fixed

[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more

0
votes
Fixed

ScriptUpdater doesn't update ParticleCollisionEvent.collider, which is n...

Scripting

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Feb 23, 2017

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Version/s: 2017.1.0a1

To reproduce:1. Open attached project2. Notice error:Assets/ParticleCollision.cs(11,33): error CS0619: `UnityEngine.ParticleCollisio... Read more

1
votes
Fixed

Compilation never finishes if collab window is opened

Scripting

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Feb 23, 2017

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Version/s:

Steps to reproduce:1. open new unity project and start collab2. force script compilation by changing and saving a script3. go back t... Read more

0
votes
Duplicate

Crash in Camera::PreMultiCustomRender when opening a scene

Graphics - General

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Feb 23, 2017

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Version/s: 5.6.0b10

To reproduce:1. Open attached project2. Open scene 4-Runtime Objects3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b10, 2... Read more

0
votes
Fixed

Crash in FMOD::MemPool::free when importing .xm, .mod or .s3m audio files

Audio

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Feb 18, 2017

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Version/s: 5.6.0b9

Importing .s3m, .mod or .xm audio files, crashes Unity To reproduce:1.Open attached project2.Import audio files into Assets folder f... Read more

0
votes
By Design

Configurable Joint rotates object in opposite direction when Swap Bodies...

Physics

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Feb 18, 2017

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Version/s: 5.4.0f3

Configurable joint rotates object in opposite direction without using swap bodies function. To reproduce:1.Open attached project2.Op... Read more

0
votes
Fixed

ControllerColliderHit.moveLength() returns CharacterController.Move() pa...

Physics

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps:1.Open project attached (ReproduceBug.zip).2.Open scene "Scene01".3.Press play.4.Press "Arrow up" to move. Expect... Read more

0
votes
Won't Fix

"Global event received: domain-reload" written out as warning to editor ...

Themes

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Feb 23, 2017

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Version/s: 2017.1.0a2

This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more

0
votes
Fixed

[FBX] Different rotation is applied to prefab when upgrading project fro...

Asset and Scene Management

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Feb 23, 2017

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Version/s: 5.3.5p8

To reproduce:1) Open attached project and MyScene scene in 5.32) Search in Hierarchy for RightForeArmRoll3) Check Rotation - it shou... Read more

0
votes
Won't Fix

VFACE semantics are inverted in the Scene view when using the Direct3D9 ...

Shaders

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction Steps: 1. Import attached project.2. Open "VFaceTest" scene.3. Observe the difference between Scene and Game view. Expe... Read more

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