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TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when upd...
How to reproduce:1. Open the project “IN-108360_TMPSprite”2. In the Project tab, select “EmojiOne.asset”3. In the Inspector, Sprite ... Read more
[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...
Steps to reproduce:1. Open the attached project "OpenXRRuntimeSelection.zip"2. Open the Sample Scene3. In the Oculus App, confirm yo... Read more
[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
Shader Graph Info Box Uses Inconsistent Font Size in Project Settings
Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more
AutoTile does not respect "None" Collider Type when placing Tiles automa...
Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more
Reflections are distorted when "Denoise" feature is enabled for Screen S...
Reproduction steps: 1. Open the attached project “ReproProject“2. Make sure that “Denoise” feature is enabled in Sky and Fog Setting... Read more
TextField placeholder variant USS class is not correctly set when using ...
How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more
[Android][Vulkan] URP Decal Projector is broken in the Player when using...
Reproduction steps:1. Open the attached “IN-98345” project2. In the Project view, find and delete the “UniversalRenderPipelineGlobal... Read more
All about bugs
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