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0
votes
By Design

TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when upd...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

How to reproduce:1. Open the project “IN-108360_TMPSprite”2. In the Project tab, select “EmojiOne.asset”3. In the Inspector, Sprite ... Read more

0
votes
Third Party Issue

[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...

Package: Oculus XR Plugin

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Oct 11, 2022

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Version/s: 3.1.1

Steps to reproduce:1. Open the attached project "OpenXRRuntimeSelection.zip"2. Open the Sample Scene3. In the Oculus App, confirm yo... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Third Party Issue

Enabling Batch Render Group API has negative impact on performance in XR...

XR SDK

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May 25, 2022

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Version/s: 2022.1.0b16, 2022.2.0a10, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more

0
votes
Active

Shader Graph Info Box Uses Inconsistent Font Size in Project Settings

ShaderGraph

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Jul 21, 2025

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Version/s: 2021.3.45f1, 2022.3.63f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project Ensure Shader Graph is installed Open Project Settings via Edit > Project Settings... Read more

0
votes
Won't Fix

Input field On End String event is triggered when exiting Game mode

uGUI

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more

0
votes
Fixed

AutoTile does not respect "None" Collider Type when placing Tiles automa...

Package: 2D Tilemap Extras

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Jul 22, 2025

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Version/s: 5.0.1

Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more

1
votes
Fixed

Reflections are distorted when "Denoise" feature is enabled for Screen S...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Make sure that “Denoise” feature is enabled in Sky and Fog Setting... Read more

0
votes
Fixed

TextField placeholder variant USS class is not correctly set when using ...

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Apr 07, 2025

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Version/s: 6000.0.58f2, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more

0
votes
Fix In Review

[Android][Vulkan] URP Decal Projector is broken in the Player when using...

Materials

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Apr 01, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-98345” project2. In the Project view, find and delete the “UniversalRenderPipelineGlobal... Read more

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