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Votes

0

Found in

6000.0.54f1

6000.1.13f1

6000.2.0b11

6000.3.0a3

Issue ID

UUM-112561

Regression

No

TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when updating the Sprite Asset

-

How to reproduce:
1. Open the project “IN-108360_TMPSprite”
2. In the Project tab, select “EmojiOne.asset”
3. In the Inspector, Sprite Glyph Table → Global Offsets & Scale
4. Change the values of “OX:”, “OY:”, “ADV.” “SF.”
5. Scroll up in the Inspector and click “Update Sprite Asset”
6. Observe the “OX:”, “OY:”, “ADV.” “SF.” values

Expected result: The fields retain the overriding values
Actual result: The fields reset to 0

Reproducible with: 2023.1.0a1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproducible on: Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note:

    This is the expected behavior is the "Global Offsets & Scale" section of the inspector.

    This inspector feature was designed to allow users to modify the relevant metrics for all sprites where these metrics are serialized per sprite.

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