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By Design
Votes
0
Found in
6000.0.54f1
6000.1.13f1
6000.2.0b11
6000.3.0a3
Issue ID
UUM-112561
Regression
No
TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when updating the Sprite Asset
How to reproduce:
1. Open the project “IN-108360_TMPSprite”
2. In the Project tab, select “EmojiOne.asset”
3. In the Inspector, Sprite Glyph Table → Global Offsets & Scale
4. Change the values of “OX:”, “OY:”, “ADV.” “SF.”
5. Scroll up in the Inspector and click “Update Sprite Asset”
6. Observe the “OX:”, “OY:”, “ADV.” “SF.” values
Expected result: The fields retain the overriding values
Actual result: The fields reset to 0
Reproducible with: 2023.1.0a1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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Resolution Note:
This is the expected behavior is the "Global Offsets & Scale" section of the inspector.
This inspector feature was designed to allow users to modify the relevant metrics for all sprites where these metrics are serialized per sprite.