Search Issue Tracker

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

-

Mar 03, 2015

-

Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

-

Jan 22, 2020

-

Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

-

Sep 26, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
Not Reproducible

Unable to interact with Material Inspector window when creating a new Ma...

-

May 31, 2024

-

Version/s: 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open "ReproProject" project2. Create a new Material (Assets > Create > Material)3. Rename the created Ma... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

1
votes
Won't Fix

[DX11-repro] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changin...

-

Jun 12, 2024

-

Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Hair“ prefab3. In the “Explorer: Ready“ window switch the strat... Read more

0
votes
Won't Fix

Name of the Material in the Material Hierarchy Popup window is cut off

-

Jun 18, 2024

-

Version/s: 2022.3.34f1, 6000.0.7f1

Steps to reproduce: 1. Open the attached project 2. Select the material in the Assets folder named "New Material_1970_1970_1970_1970... Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

-

Jan 13, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.