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[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explains... Read more
[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene;2. Go to Edit -> Project Settings -> Player;3. Unchec... Read more
[WebGL] [Chrome] Audio not played on left channel
To reproduce:1) Open attached project and scene2) Play it in editor - notice it plays on both channels3) Build and run for WebGL4) T... Read more
"Unaccounted time" performance spikes, after clip is stopped with AudioS...
To reproduce:1. Open attached project.2. Play "scene" scene.3. Open profiler.4. Press O quickly multiple times. (sound is played, no... Read more
OnCollisionExit for Convex colliders is only called after the mesh trave...
Steps to reproduce:1. Open the scene2. Enter play mode3. Make sure Console window is visible4. Press Jump.Force = 100 button5. See t... Read more
[FB] application icon missing from gameroom build
-e: icon just not shown despite being set -repro:--open attached project--make a windows standalone build--notice the exe has the se... Read more
Microphone.Start always has 0 channels available
Steps to reproduce:1. Open the attached project (MicTestProject.zip)2. Open the Assets/main.unity scene3. Press play4. Observe the C... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
Animation event created during run time does not call specified function
To reproduce: 1.Download and open attached project.2.Open "scn" Scene.3.Enter Play mode. Expected result: created animation event ca... Read more
[iOS][AssetBundle] Crash when loading GameObject with Animator Component...
Reproduction Steps:1. Open User's project2. Build and Deploy to iOS device3. Notice that project Crashes after message "Test 5" and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask