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When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more
Editor crashes when switching target platform after making a build
Steps to reproduce: 1. Open new Unity project2. Open 'Build Settings' window and build the project3. Select other platform and click... Read more
The instance of a scriptable object is not created, when a namespace is ...
Reproduction steps:1. Open the attached project;2. Open the scene "TestScene";3. Enter Play mode and observe the Console window; Act... Read more
[Transform] Motion Vectors no longer updated when transform set via script
Motion vector texture is not updated when an objects transform is set via script. This seems to be a regression from our transform r... Read more
[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...
Reproduction Steps:1. Open attached project.2. Open "Lobby" scene.3. Enter Play mode.4. Create a game.5. Open attached Standalone Pl... Read more
NullReferenceException when deleting Native plugin
Reproduction steps:1. Open the attached project2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll)3. Delete a Native Plug... Read more
[Editor] Normal map gives artefacts on Mobile platforms
Steps to reproduce:1) Download attached project 'SubstanceBug.zip' and open in Unity2) Make sure platform is set to Android/iOS(in B... Read more
Reducing camera's near clipping plane reduces its effective far clipping...
To reproduce:1. Create a new scene2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000.3... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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