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[ShaderGraph][URP] Transform Matrix: Inverse Projection is Broken
Reproduces in 19.2.0a1 with SRP master of 1/7/19 Transform Matrix Node: Inverse Project & Inverse View Project are Broken Invers... Read more
[XRSDK] Initialize on Startup toggle is being ignored with boot.config i...
1. What happened boot.config should not contain the following lines when "initialize on startup" is unchecked and a build is made 1)... Read more
[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...
This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more
[Unity Netcode] Constant InvalidOperationException error spam after call...
How to reproduce:1. Open user's attached project (unity_delete_world.zip)2. Enter Play mode Expected result: Created worlds are succ... Read more
[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...
How to reproduce:1. Open user's attached project (EditorScollWheelBugDemo.zip)2. Open SampleScene and enter Play mode3. While Play m... Read more
[TextMeshPro] White artifacts appear behind Unicode symbols in Scene Vie...
Steps to reproduce:1. Create a new project with a TextMeshPro GameObject with the text "✓✗asdf"2. Import the provided Windows font f... Read more
[ShaderGraph package] Flipbook node skips/displays a wrong texture durin...
How to reproduce:1. Open the attached FlipBook.7z project2. Open the Sample Scene and enter the Play mode3. Inspect the Quads in the... Read more
Serialization for fields with [SerializeReference] attribute is performe...
Steps to reproduce:1. Open the attached project (case_1216813.zip)2. Clear the Console3. Enter Play Mode Expected result: ReferenceT... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output