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0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

Timeline performance problem when previewing animated prefab instances

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a6

SceneTracker::FlushDirty ensures that we record Prefab instance overrides for dirty objects. A user can change a property and mar... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
Fixed

Y-Flipped Visual Element has a gap between its parent when it's resized

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Oct 28, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open the provided project 2. Open “BrowserView2.uxml” with the UI Builder 3. Stretch the canvas vertically... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

0
votes
By Design

Camera clears the depth buffer when the clear flag option is set to don...

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps: # Open the user’s attached project (“My Project.zip”) # Open the “Assets/Scenes/SampleScene.unity” Scene ... Read more

0
votes
By Design

FPS drops when the Camera is on the right side of the instantiated GameO...

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2019.3.0a2, 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more

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