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0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
Fixed
1
votes
By Design

Render Feature causing black screen only on some iOS devices

Metal

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Oct 03, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Download and open the attached "FogErrorTest" project2. Build and deploy the project to iOS3. Observe the screen... Read more

7
votes
Won't Fix

[Mono] Cultureinfo.currentculture doesn't work

Mono

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Mar 06, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

9
votes
Won't Fix

[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...

Package: Oculus XR Plugin

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Jan 21, 2020

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Version/s: 1.1.5

After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Won't Fix

Text field overlaps menu icon in HDR Color window when renaming or setti...

IMGUI

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Sep 22, 2019

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Version/s: 2019.3.0a3, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets-&gt;Editor-&gt;Gradients)... Read more

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