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Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...
Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more
[XR SDK] CameraWorldToScreenPoint returns offset coordinates
Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...
Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
The Burst converted value differs from the value of the non-Burst conver...
How to reproduce:1. Open the “BurstConversion“ project2. Open the “SampleScene“3. Enter the Play Mode4. Open the “Test“ GameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs