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0
votes
Fixed

Input actions asset not converted correctly when upgrading from 1.14.1

Package: Input System

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Sep 16, 2025

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Version/s: 1.14.1, 1.14.2

Steps to reproduce: Open up the attached reproduction project. Open up the file Assets/InputSystem_Asset.inputactions in the editor,... Read more

0
votes
By Design

[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...

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Mar 18, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b12

Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Active

"Cameras" Prefab of the "MixedFOV" scene in URP Samples has unapplied ch...

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Nov 03, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

1
votes
Active

Addressables Report window UI is broken when opening via Build > New Bui...

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Nov 03, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open Addressables Groups window ... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
By Design

Bloom in the Scene creates blinking light artifacts in Game View

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Sep 29, 2022

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Version/s: 2023.1.0a12

How to reproduce:1. Open the attached project from "PlaymodeBugShaders.zip"2. Hover over Game View and enter and exit Play Mode Actu... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

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