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Stage information is not logged when Log Shader Compilation is enabled
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “BlobShadow“ scene3. Enable Development Build in the “File > B... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
MTTB - Play Mode Status window has a horizontal scrollbar active at all ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more
Input System "One Modifier" fires event when regardless of which button ...
How to reproduce:1. Open the user’s attached “input system test.zip” project2. Enter Play Mode3. In the Game view, hold the left mou... Read more
Edit Tree window throws MissingReferenceException and GUI Errors if Terr...
Steps to reproduce: Open the attached project Open the SampleScene Select the Terrain object in the Hierarchy In the Inspector windo... Read more
[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
WebGL "Cross-Origin-Embedder-Policy: require-corp" HTTP header is includ...
Reproduction steps:1. Open the attached “WebGLRepro.zip” project2. Build and Run the project on WebGL (File > Build and Run)3. Ob... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
TSS Inspector creates invalid Project Relative paths for USS references ...
Reproduction steps:1. Open the attached “IN-107902.zip” project2. From the Project Window, navigate to TestPackage/Runtime/Resources... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument