Search Issue Tracker
LowLevel Physics2D Allocating 452bytes in "PhysicsWorld.WriteTransforms....
Get the repo: [https://github.com/Unity-Technologies/PhysicsExamples2D/tree/master] Load the scene: [https://github.com/Unity-Techno... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference p...
How to reproduce:1. Open the attached “IN-116470” project2. Open the "BugReportSerialization" scene3. In the Hierarchy, select the "... Read more
Favorites section does not collapse in the Project window when holding t...
How to reproduce:1. Create any new project2. Open the Project window3. Make sure the Favorites section is expanded4. While holding t... Read more
Cursor size and resolution is inaccurate when switching the 'Default Cur...
Reproduction steps:1. Open the attached “IN-114472_Repro“ archived project2. Open the Project Settings window from the Menu Bar (Edi... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more
StackOverflowException occurs and tests fail to load when the Test Runne...
How to reproduce:1. Create and open a new project2. Add the attached “System.Windows.Forms.dll” and “System.Deployment.dll” files to... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
Memory spike after activating Freeform Light2Ds
Steps to reproduce:1. Open the “IN-115290” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the button in the middle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open