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The mouse pointer does not update when moving it between two windows
Reproduction steps: 1. Open a new Unity project 2. Move the mouse cursor between the Hierarchy and Scene view windows (about 3-5 c... Read more
OutputUpdate': Extra space between '\' and newline warning is thrown whe...
How to reproduce: 1. Create a new VFX (I noticed it happening in URP, HDRP hadn't thrown a warning from what I tested) 2. Observe ... Read more
[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Edit > Pr... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce: 1. Open the user attached project 2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO ->... Read more
ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update
Reproduction steps: 1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project 2. Open the “SampleScene” 3. Enter ... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps: 1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields) 2. Build and Run on ... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more
[Android] Particles not rendered in the Player on some Android devices w...
How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller