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Physics overlap queries are not consistent when used against convex Mesh...
Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more
Editor freezes when Vsync is enabled and Game View window is resized on ...
How to reproduce:1. Create a new project2. Open the Game view3. In the Control Bar, click on the Aspect drop-down menu4. Toggle opti... Read more
[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...
Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more
A download error occurs when attempting to add any Language Pack or Docu...
How to reproduce:1. Open the Hub2. Navigate to Installs → Install Editor3. Select the 6000.0.15f1 Editor version with any of the Lan... Read more
Editor performance drops as OculusRuntime.WaitToBeginFrame Time ms incre...
Steps to reproduce:1. Open the attached user's project "ReproSceneViewPerf.zip"2. Make sure Oculus Link is enabled3. Enable the Ocul... Read more
[Windows] High Input Polling rates can impact Editor performance
Steps to reproduce:1. Download and open the attached project2. Move the mouse inside the scene view Expected result: little to no pe... Read more
The released assets are not unloaded when Resources.UnloadUnusedAssets i...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Addressables Groups Window (Asset Management > Addresables &g... Read more
[Android] Application.internetReachability is NotReachable when built
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
"TlsException: Handshake failed" error when UWP Build configuration is s...
How to reproduce:1. Open the attached project "HttpClientRepro.zip"2. Open File>Build Settings...3. Switch Platform to Universal ... Read more
Shadows.SRPBatcher has incorrect cull mode values when rendering shadow ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Observe the green plane in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components