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A label changes its size when changing the text anchor using Handles.Lab...
To reproduce:1. Open the user’s project2. Select the “TextAlignmentFix” GameObject in the Hierarchy3. Uncheck the “Should Use Fix” c... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
Read/Write error is thrown when making an AsyncGPUReadback request to a ...
How to reproduce:1. Open the “IN-77561_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
Crash on "LMDB_Transaction::AbortAndRestart()" when creating 3D Mobile T...
How to reproduce:1. Create a new Project using the 3D Mobile Template2. Observe the Project creation Expected result: The Project is... Read more
Switching to Meta Quest Build Profile fails to load interaction profiles
Synopsis Switching to the Meta Quest platform under Build Profiles generates the following OpenXR warnings and fails to enable relev... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
[iOS] External audio stops playing when using StartMicrophone()
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Play an audio recording via anoth... Read more
VirtualFileSystem crash because of data races.
Due to race conditions in various VFS components a crash is likely to happen.Steps to reproduce: This bug is difficult to reproduce ... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
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