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Importing a FBX model will incorrectly strip a suffix from Node Name
How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
Material is displayed differently in the Game and Scene view when using ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more
[URP][Speedtree] SpeedTree8 Shader has an artifact when convert to Billb...
SpeedTree8 Shader has an artifact when convert to billbard lod mesh Read more
VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...
Reproduction steps:1. Open the attached project “URPIntegrationTests.zip”2. Go to Edit > Project Settings > Player3. In Other ... Read more
[XR Interaction Toolkit] Tracked Device Drag Threshold Multiplier is not...
UIInputModule.trackedDeviceDragThresholdMultiplier is not being used correctly when calculating the effective drag threshold. The re... Read more
Animation Additive Reference Pose to clip cannot be used in builds
How to reproduce:1. Open the attached "AdditiveReferencePose.zip"2. Enter the PlayMode -> Notice that the character is pointing a... Read more
Shader keywords are not sorted in error or warning messages coming from ...
Shader keywords are not sorted in error and warning messages coming from the shader compiler, which makes searching for a particular... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled