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4
votes
Fixed

Editor compiles endlessly the VFX Graph Assets from the Samples

Package: Visual Effect Graph

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Jun 29, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Test.zip" project2. Open the "Sparks" VFX Graph from the Project window (Assets ->S... Read more

0
votes
Fixed

The Project View search directory selection bar is missing and will alwa...

Project Browser

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Jun 25, 2021

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Version/s: 2021.1.0b9, 2021.1.11f1, 2021.2.0a5

How to reproduce:1. Create a new Unity project2. In the Project View search type "t:Texture"3. Press enter Expected result: Nothing ... Read more

0
votes
Won't Fix

[Shadergraph] [Searcher] Autocomplete text is different size/font from t...

Package: Shader Graph

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Jun 29, 2021

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Version/s: 12.x.x

Does not reproduce in Version: 2021.1.8f1.2516Reproduces in SRP2Core with Version: 2021.2.0b1.3029 Repro steps:1. Open the searcher ... Read more

0
votes
Fix In Review

[Shadergraph][HDRP] Entry field for HD Lit "Sorting Priority" auto-cance...

Package: Scriptable Render Pipeline HD

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Jun 29, 2021

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Version/s: 10.4.0

Reproduces in HDRP 10.4.0Reproduces in SRP2Core for Version: 2021.1.8f1.2516Does not reproduce in SRP 7.6.0 (likely because no Inter... Read more

0
votes
Fixed

[Android] 'Android Logcat' throws 'The type or namespace name 'NUnit' co...

Package: Android Logcat

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Jun 14, 2021

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Version/s: 1.2.2

Repro steps:1. Create a new project2. Switch build target to Android3. Install the 'Android Logcat' package4. Remove the 'Test Frame... Read more

0
votes
Fixed

NaN attributes are written to the mesh generated by ProBuilder

Probuilder

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Jun 29, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a1

Steps to repro:1. Open the attached project and launch the 'Subtractive' scene;2. In the Lighting window (Windows>Rendering>Li... Read more

2
votes
Fixed

Unity generated UWP project defaults to en-US language

Universal Windows Platform

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Jun 11, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1

How to reproduce:1. Change OS locale to any other except "en-US"2. Create a new project3. Build to UWP4. Open the Built project fold... Read more

0
votes
Duplicate

[VFX graph] Crash on VFXMemorySerializerBindings::StoreObjectsToByteArray

Package: Visual Effect Graph

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Jun 30, 2021

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Version/s: 12.0

How to reproduce:0. Set up master or vfx/staging in manifest.json1. Open the attached project2. Open VFX asset3. Create Set Position... Read more

0
votes
Fixed

All open Scenes get dirty when editing a SpriteShape Spline

Package: 2D Sprite Shape

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Jun 28, 2021

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Version/s: 2.1.0-preview.6

How to reproduce:1. Open the user's attached project2. In the Hierarchy select 'Open Sprite Shape'3. In the Inspector select 'Edit S... Read more

1
votes
Active

Live Capture package script BaseScriptableRenderPipelineRaycasterImpl th...

Package: Live Capture

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Jun 30, 2021

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Version/s: 1.0.1-pre.465

Reproduction Steps: Create a new Unity project Import the Live Capture package from package manager Import the HDRP or URP package f... Read more

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