Search Issue Tracker
Duplicate
Votes
2
Found in
5.6.0b2
Issue ID
861548
Regression
No
[GVR] Crash when enabling or disabling VR mode
How we can reproduce it using the example you attached
1) Download the attached project
2) Deploy to Pixel phone using Daydream SDK
3) Swipe right to change scenes until you get to the ToggleVREnabled Scene
4) wait for VR mode to disable (it's on a timer)
5) Wait for VR mode to enable
6) wait for the enable/disable cycle to run a few times
7) At this point you should observe some instabilities such as dimmed screen or flickering when in VR mode
8) Observe crash or black screen then crash
Additional steps if it does not crash:
9) Change scenes after the instabilities appear
10) Observe crash
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
This is a duplicate of issue #891931