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[Post Processing Stack] Changing the Layer of a Post Process Volume earl...
How to reproduce:1. Open the attached project named "PPv2Bugs(2).zip"2. Open either "Case 1 - Early Layer Change" or "Case 2 - Late ... Read more
[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...
Reproduction: 1) Create a vfx asset2) Create vfx game object in the scene3) Assign the vfx asset Expected: The asset is assigned and... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps:1. Open the attached project ("IL2CppAlignmentBug.zip")2. Open the "SampleScene" scene: Project window > Asset... Read more
[DLSS] [DXR] Ray tracing effects do not scale well with DLSS and produce...
Reproduction steps:1. Open attached project "hdrp_dxr_dlss.zip" and scene "samplescene"2. Set Game View to Play Maximized3. Enter Pl... Read more
[VFX Graph] NullReferenceException is thrown to the Console when switchi...
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more
Scroll bars keeps scrolling up and down when holding down the left mouse...
Reproduction steps:1. Open the attached "scrolls.zip" project2. In the Hierarchy window, hold down the left mouse button on the left... Read more
MouseOutEvent is triggered when text changes on a UIToolkit label if the...
Reproduction steps:1. Open project "UnityInputTest.zip"2. Open UI Toolkit Debugger from Windows > UI Toolkit > Debugger3. Togg... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps:1. Download and open the attached project: "blittest.zip"2. Build and Run the project on an Android device Expect... Read more
[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...
Steps to reproduce:1. Create new project2. Add HDRP package from package manager3. Notice that HDRP Wizard does not pop up when pack... Read more
[URP] Linear Color Space rendering is very bright when project is built ...
How to reproduce:1. Open the user's attached "2021.2.zip" project2. Open the "Sample Scene" Scene3. Go to File -> Build And Run4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code