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0
votes
Fixed

[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
Fixed

Rendering artifacts using Custom Render Texture shader on Sphere Game Ob...

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Jul 20, 2023

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Version/s: 2022.3.4f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

To reproduce: 1. Create a new 3D URP template project 2. Use either Metal, DX11 or DX12 3. Create a sphere game object in the Hie... Read more

3
votes
Fixed

Loading addressables when calling WaitForCompletion freezes Editor

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open the user's attached project "AddressableProfiling.zip" 2. Open the Addressable window (Window > Asset Mana... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

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May 27, 2022

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Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached "TerrainBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "JustCallCull" ... Read more

0
votes
Won't Fix

NavMesh is generated with an unexpected gap when using Physics Colliders...

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more

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