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0
votes
Fixed

Memory leak when playing scene

Editor - Other

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Nov 24, 2016

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Version/s: 5.6.0a5

To reproduce:1. Open attached project2. Open the "Cinema" scene3. Disable the Video Player component in the Screen object4. Play the... Read more

0
votes
Fixed

[Android] Devices running aOS 4.1 and lower has visual artefacts after r...

Android

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Nov 25, 2016

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Version/s: 5.5.0f3

Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce:1. run the attached ... Read more

0
votes
Fixed

[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...

Terrain

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Nov 25, 2016

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Version/s: 5.6.0a5

Steps to repro: 1. Open attached project and 'test' scene on OSX;2. Select Terrain gameobject in the Hierarchy;3. Select 'Raise/Lowe... Read more

0
votes
Not Reproducible

Crash when playing and stopping scene

Asset and Scene Management

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Nov 24, 2016

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Version/s: 5.6.0a2

To reproduce:1. Open attached project2. Open the scene "Cinema"3. Play it4. Stop itIf it doesn't crash, play/stop it again a few tim... Read more

0
votes
Won't Fix

WebGL artifacts on Unistorm demo scene

WebGL

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Nov 25, 2016

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Version/s: 5.5.0f3

WebGL artifacts on Unistorm demo scene 1. What happenedWhile playing one of demo scenes from UniStorm A$ package in WebGL, terrain b... Read more

0
votes
Fixed

[AW] Adding key to Rect Transform generates an error

Animation

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Nov 25, 2016

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Version/s:

Adding key to a Rect Transform property in the Animation Window generates a NullReferenceException error. repo:-create a UI>Image... Read more

0
votes
Fixed

SplashScreen setting is shared between iOS and Android

Editor - Other

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Nov 22, 2011

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Version/s:

SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from m... Read more

0
votes
Fixed

[WSA][UWP] "Cannot resolve destination host" when using UnityWebRequest ...

Windows Store Apps

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Nov 25, 2016

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Version/s: 5.4.3f1

Steps to reproduce:1. Open attached project2. Build "bugscene" for WSA Universal 10 SDK3. Turn on internet connection on Windows Pho... Read more

0
votes
Not Reproducible

Editor uses FilterMode.Point when CommandBuffer.GetTemporaryRT() is set ...

Scene/Game View

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Nov 09, 2016

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Version/s: 5.5.0b9

To reproduce:1. Open 'FilterModeBug.zip' project2. Open RTTest scene3. Load RenderDoc (you can find it here if you do not have it: h... Read more

0
votes
By Design

Android gradle build fails when including .jar with AndroidManifest.xml ...

Android

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Nov 24, 2016

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Version/s: 5.5.0f1

How to reproduce:1. Open the attached project2. Open Build Settings and select Android platform3. Select "Gradle" as the build syste... Read more