Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
429654
Regression
No
SplashScreen setting is shared between iOS and Android
SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from my experience you almost always want a different setting.
There is no such issue with the icon setting since there is a shared one and overrides for each platform. Why can't we have same thing for splash screen? Or just have non-shared setting for each platform?...
Android platform in player settings has it's own slash screen image (it is not shared between multiple platforms) and iOS has a lot of Legacy Launch Images.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment