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Fixed in 5.5.0



Found in


Issue ID




[Android] Devices running aOS 4.1 and lower has visual artefacts after rotations has been changed in runtime



Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts

To reproduce:
1. run the attached project on device with aOS 4.1 or lower
2. rotate the device

Reproduces on 5.5.0b3 , 5.5.0b4 , 5.5.0b5 , 5.5.0b6 , 5.5.0f2 , 5.5.0f3
Does not reproduce on 5.4, 5.5.0b2

note: the screen is split 5+ times see image.

DUT: armeabi-v7a Adreno (TM) 225 720x1280 4.1.2 Samsung SC 06D (Galaxy S3)

Comments (1)

  1. sadstorygr

    Jun 06, 2018 22:50

    If anyone is reading this I am having the same issue now in the latest version. After changing the screen orientation, from Landscape to portrait, a script of mine in the new scene is not getting the right height/width values. The device is Huawei P10 Lite. I managed to solve the problem by calling
    void Update()
    if (runScaller)
    if (Screen.height > Screen.width)
    runScaller = false;
    It works, probably after few frames but it's very annoying.

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