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[Linux] VFX Graph input property can only be dragged into the graph area...
Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more
HasProperty misleadingly returns true when no "_ST"-named property exist...
How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more
[sw-unity-6-1] Pressed links become barely visible when the Bug Reporter...
How to reproduce:1. Switch windows to Light Mode2. Create and open a new project3. Click on one of the provided links4. Observe the ... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Post-processing is not visible when Camera Stack is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Setting Shader Graph to Surface Type "Transparency" and Render Face "Bot...
How to reproduce:1. Create a new URP Unity Project2. In the project window, right-click -> Create -> Shader Graph -> URP -&... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more
Crash with missing stack trace information after changing a Scene View s...
How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more
Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized