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0
votes
Won't Fix

NullReferenceException is thrown when selecting a GameObejct with Volume...

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Mar 21, 2024

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Version/s: 2023.2.8f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Fase1.unity” Scene3. Select “Post-Processing” G... Read more

0
votes
Fixed

Rendering artifacts using Custom Render Texture shader on Sphere Game Ob...

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Jul 20, 2023

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Version/s: 2022.3.4f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

To reproduce:1. Create a new 3D URP template project2. Use either Metal, DX11 or DX123. Create a sphere game object in the Hierarchy... Read more

1
votes
Fixed

Game view displays the test scene when running Test Runner "PlayMode" tests

Package: Test-Framework

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Mar 27, 2024

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Version/s: 1.4.3

How to reproduce:1. Open the “ReportTestFramework1.4Bugs“2. Open the “SampleScene”3. Open the Test Runner (Window > General > ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

[Addressables] Bundles get compressed in Android builds

Addressable Assets

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more

1
votes
Fixed

Burst does not recompile Scripts when they have been compiled once before

Package: Burst

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Jun 27, 2022

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Version/s: 1.6.6, 1.7.3, 1.8.0-pre.1

Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more

0
votes
Fixed

Profile Analyzer cuts off a frame when pulling data from the Profiler

Package: Profile Analyzer

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Oct 01, 2020

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Version/s: 1.0.3

How to reproduce:1. Open the attached '1281874.zip' project'2. Open the Profiler (Window > Analysis > Profiler)3. In the 'Targ... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

Terrain details fail to render correctly when Dynamic Batching is enable...

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Mar 25, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the “Terrain_bug.zip” Project2. Open the “DebugScene”3. Move around in the Scene view4. Observe the Scene... Read more

0
votes
Duplicate

“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...

Package: Input System

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Jul 19, 2023

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Version/s: 1.5.1, 1.6.1

Reproduction steps:1. Open the attached “Repro project”2. Open the “SimpleMultiplayerControls.inputactions” asset3. Select the “Play... Read more

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