Search Issue Tracker

1
votes
Fixed

Errors are thrown when selecting a Sprite with a custom default TextureI...

Texture

-

Jun 11, 2024

-

Version/s: 6000.0.6f1, 6000.1.0a1

How to reproduce:1. Open the attached project "PlatformTextureSettings.zip"2. In the Project window select "Assets/grab.png"3. Obser... Read more

0
votes
Won't Fix

AssetModificationProcessor.OnWillSaveAssets is not being called when sav...

-

Jun 05, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/UI Toolkit/Style Sheets/SFCommon.uss“ file in the Proje... Read more

0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

-

May 31, 2022

-

Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

-

Mar 20, 2019

-

Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

-

Jul 08, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

-

Jun 22, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Won't Fix

VFX shader dependencies can be assigned to Mesh Output

Visual Effects

-

Oct 06, 2022

-

Version/s: 2022.2.0b9, 2023.1.0a15

How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more

0
votes
Won't Fix

The Burst converted value differs from the value of the non-Burst conver...

Package: Burst

-

May 28, 2024

-

Version/s: 1.8.15

How to reproduce:1. Open the “BurstConversion“ project2. Open the “SampleScene“3. Enter the Play Mode4. Open the “Test“ GameObject i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.