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[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
Crash when PyUnity>Select after exiting Play Mode
Reproduction steps: 1. Open the attached project “CrashRepro“2. Right-click in the Hierarchy window3. Go to Activ8 > PyUnity >... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more
DynamicGI.UpdateEnvironment fails to update default skybox reflection in...
How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree
Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
WindowsVideoMedia error is thrown when importing a WebM file
Reproduction steps:1. Open the attached project “VideoImportBug“2. Reimport video file “Assets/Horse_Slow_V3”3. Observe the Console ... Read more
NullReferenceExceptions are constantly spammed when setting "Visual Effe...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Shader Graph -> Blank Shader Graph3. In... Read more
All about bugs
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