Search Issue Tracker
Player Input Prefab calls action Events when using Player Input Manager
Reproduction steps:1. Open the attached "PlayerInputManagerTest.zip" project2. Enter Play Mode3. In the Game view, press the left mo... Read more
[TerrainTools] Tooltips are missing for the properties of Export Noise t...
[TerrainTools] Tooltips are missing for the properties of Export Noise to Texture settings. In the Noise Editor window, Tooltips are... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps:1. Create a new project and install the Input System package2. Create a new Input Action and open it3. Try to ope... Read more
The Editor freezes when Sync loading an Addressable
How to reproduce:1. Open the attached project from "case_1339008add.zip"2. Open Scene "SyncLoadStuckEditorBug"3. In the Addressables... Read more
Unknown type:'EntryListView' error appears instead of UI Toolkit contain...
How to reproduce:1. Open the attached "case_1336612.zip" project2. In the Project window, select Build Pipeline/Windows3. In the Ins... Read more
[HDRP] Ghosting artifacts are shown in the Game view when SSGI is enabled
How to reproduce:1. Open the attached "SSGI_HDRP.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the Character ... Read more
Some .fbx files take very long to import
How to reproduce:1. Open the attached project "ReimportFBX.zip"2. Reimport "35-gateway-of-india-3.2.fbx" found in Assets > 035-3.... Read more
Crash on Transform::SetLocalRotation when exiting play mode and setting ...
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
Inspectors for serialized arrays of InputActions no longer display corre...
Repro: 1. Open the attached ArrayInspectorTest project in 2019.4.2. Open Samples/SampleScene.3. Select GameObject and in the inspect... Read more
[Particle System] Renderer Mesh artefacts when Position/Normal attribute...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the OriginalMesh GameObject in the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled