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Cloth inspector throws errors when game object is inactive
When selecting a gameobject that contains a cloth component, if the gameobject is disabled then the Editor will throw an error. Repr... Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps:1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project2. Build to... Read more
Water Reflection and Refraction rendering is different between the Edito...
Reproduction steps:1. Open the attached project (WaterTest.zip);2. Open the Main.unity scene;3. Click on the WaterCamera;4. Try to c... Read more
Content Size Fitter does not resize the panel so the text fits the screen
Steps to reproduce:1. Download and open attached project2. Attempt to resize the game window Expected result: UI element gets resize... Read more
Windows Store builds get UnauthorizedAccessException error when try to c...
When trying to create directory with Directory.CreateDirectory on Windows Store app build, "UnauthorizedAccessException" is thrown. ... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen m... Read more
[GearVR] Camera Clear flags not working properly on GearVR
1) Open the 'TestScene' scene2) Observe how the gray cubes are depth ordered in the game view of the editor3) Go to Build settings a... Read more
Alpha channel cutoff is ignored on specific device
How to reproduce:1. Open the attached project2. Open Test scene3. Build and run Test scene on device Actual result: alpha cutoff is ... Read more
Two animation layers for different body parts, don't apply at the same time
When you have two animation layers for different body parts and start to play, you can see that animations don't work at the same ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing