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Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
XR interactable GameObjects are not syncing properly over the network wh...
Reproduction steps: Open the user’s attached project “peerium_labs_URP_SimplifiedForNetworkSockedIssueRepro.zip” Build for PC Standa... Read more
Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Apply Scene Offsets is not applied when looping a Timeline
Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more
No guards in gesture detection when adding 'Unspecified' to XRFingerShap...
How to reproduce:1. Open the attached project “IN-108301”2. Enter the Play mode with hand tracking3. Point a finger in front of you4... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument