Search Issue Tracker
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
TrailRenderer's Normals are facing same direction when its Alignment is ...
How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more
[HDRP] Decals get duplicated and baked into the object after moving Deca...
Repro steps:1) Open HDRP Template2) Import the attached package3) Place one of the decals on the ground4) Save scene5) Close the pro... Read more
UI Image's Material instance doesn't update in Canvas when using Materia...
How to reproduce:1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Open the UI... Read more
[Scene View] The VFX icon is showing an incorrect image.
Repro steps:1. Create a new VFX2. Drag it in the scene3. With gizmos enabled, look at the VFX and observe the blurry circle icon Exp... Read more
[HDRP] Decal Projector not clearing Cache when changing Size property
Reproduction steps:1. Create new HDRP template project2. Create a Decal Projector and a Decal Material (check note 1)3. Assign the M... Read more
Undo is not restoring all of the deleted GameObjects when deleting a lar...
How to reproduce:1. Open the attached project's Scene labeled "BigVramScene_Scratch"2. Select all the "UltraBlock" GameObjects in th... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
The total frames of the animation does not fill the timeline
How to reproduce:1. Open the attached 2018.3.14f1.zip project2. Go to the Project window and select 724184.fbx3. In the Inspector wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names