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Alpha Tolerance setting does not affect generated outlines when generati...
How to reproduce:1. Create and open a new project2. Import the attached “PNG_test” image3. Select the imported image in the Project ... Read more
[Linux] Truncated stack traces when logging from managed code in Burst
Reproduction steps:1. Open the attached “IN-97990_repro” project2. Click File > Build and Run3. When the Player starts, wait a fe... Read more
Prefab "Overrides" list item popups are overridden when navigating with ...
How to reproduce: 1. Open the project “IN-97996_Bug-6000”2. In the Hierarchy, select SampleScene → GameObject3. In the Inspector cli... Read more
Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationT...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestAwaitableAlloc.unity” Scene3. Enter the P... Read more
Error "The type or namespace name 'PositionTileTemplate' could not be fo...
How to reproduce:1. Create and open a new project2. Open Package Manager window (Window > Package Management > Package Manager... Read more
Manual reference page for Grid Selection is missing
Steps to reproduce: Open the attached project Open the Tile Palette window Using the Select tool, select the tile in the Palette In ... Read more
Find Reference In Project will print a useless error message
Open Unity Ensure your Search Indexation settings includes Dependencies Ensure you have at least an asset in your project with a dep... Read more
Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
Steps to reproduce:1. Open the attached “IN-97940.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, select “Canvas/In... Read more
Scene View flickers when the Game View Tab is docked next to the Scene V...
Steps to reproduce:1. Create a new project2. Dock the Game View Tab next to the Scene View Tab3. Move the mouse over the Scene View ... Read more
Standalone Player unresponsive/frozen in HDRP when built using Vulkan Gr...
How to reproduce:1. Create and open a new project with the HDRP template2. Ensure that Vulkan is the only available Graphics API for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject