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Graphics.DrawMeshInstanced ignores submesh index and always draws first ...
Steps to reproduce: 1. Open attached project "845514.zip"2. Open scene "repro"3. Notice two objects "Instanced" and "Simple". Both d... Read more
DrawMeshInstanced always draws the first submesh and ignores submeshIndex
Reproduction steps:1. Open the attached project (New Unity Project 1.zip)2. Open the "scene.unity" scene.3. Enter the play mode4. Ob... Read more
Particle System scale is not applied to the Shape Module of sub emitter ...
How to reproduce:1. Open the attached project2. Open ShapeModuleScale scene3. Select particles in the hierarchy so they start simula... Read more
[TrailRenderer] Initial trail position is different when loading the sce...
Repro steps:1. Open TrailLineRenderer scene from attached project and press play.2. Observe expected behavior.3. Open SceneControlle... Read more
[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...
To reproduce:1. Open the attached project2. Build and run it (make sure you launch it in exclusive fullscreen)3. Press spacebar to c... Read more
Duplicating Custom assets with other assets nested within them creates a...
Steps to reproduce:1. Download and open attached project2. Create Assets-->Create-->">> NESTED OBJECT"3. Select "NestedA... Read more
Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
RenderForwardOpaque.CollectShadows steps don't calculate correctly if on...
How to reproduce:1. Open 'ShadowMaps' project2. Open 'main' scene3. Look through game view, no shadowmap is visible4. Change platfor... Read more
[RectMask2D] Culling is not performed if the clipper's size delta change...
To reproduce:1. Open attached project from RectMaskIssue.zip.2. Load "testScene" and enter play mode.3. Look at the Game window. To ... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce:1. Open attached project2. Build for android or install one of already created .apk3. Start application on androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject