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0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

0
votes
Not Reproducible

Capture List - Blocking IO in the main loop, in development players

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Oct 30, 2025

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Version/s: 6000.3.0b7

Feedback from Val Knight Hey folks - I was using 6.3 beta at the weekend for a hobby project, and seeing really bad stutters due to ... Read more

0
votes
Active

Unnecessary scrollbar appears in Prefab Override section

UI Toolkit Controls

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Oct 28, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a Prefab by dragging one of GameObjects into the Project window (e.g. UI Documen... Read more

0
votes
Active

[MacOS] Scene is marked/flickering as dirty (with asterisk) when draggin...

Scene Tooling

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Jan 30, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a5

Steps to reproduce: Create a new Unity project using a 3D Universal Template Add a Plane GameObject to the Hierarchy (right-click &g... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

Horizontal scrollbar is not shown when drag resizing columns

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Oct 23, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Enable Hierarchy V2 for the Scene Hierarchy Resize any column large enough to make the horizontal bar visible Ac... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

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