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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

1
votes
Won't Fix

All models become suddenly stuck in weird poses and Animations are messe...

Mecanim Animation

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Won't Fix

Crash when closing Unity Editor after creating Prefab root

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Jul 01, 2022

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Version/s: 2022.2.0a15

Reproduction steps:1. Open the attached project2. Open “Assets/GameObject.prefab”3. In the Hierarchy window click “GameObject” and d... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

0
votes
Fixed

Misleading Light Probes property in inspector when APV is enabled

HD RP

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Sep 15, 2022

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Version/s: 2023.1.0a12

Steps to repro: 1) Simply create any 3d object and a VFX graph in your scene 2) Check their Inspectors -> Probes/Light Probes too... Read more

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