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Sticky Note changes from Dark to Light theme when Editing text
Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...
Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
Validation error is usually thrown when Simple Noise Node is both in a S...
How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
[Backport] When building the project with IL2CPP Scripting Backend the g...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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