Search Issue Tracker

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

6
votes
Fixed

Loading a scene with a large amount of light probes causes a performance...

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.4f1

*Steps to reproduce:* # Download and open user attached project (lightmaptest.zip) # Open the "startingscene" scene & the profiler... Read more

0
votes
Fixed

“Can't Generate Mesh, No Font Asset has been assigned” warning is thrown...

-

Oct 08, 2024

-

Version/s: 6000.0.22f1, 7000.0.0a4

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Test.unity” Scene 3. Enter the Play Mode ... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

-

Dec 30, 2015

-

Version/s: 5.3.1f1

To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

-

Sep 29, 2020

-

Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

-

Sep 21, 2020

-

Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

1
votes
Fixed

VideoPlayer does not play video when device is using Android 6.0.1

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.2.0a18

How to reproduce: 1. Open attached project "VideoPlayer2021.zip" 2. Build and Run on Android 3. When the app opens, press the but... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

-

Aug 16, 2020

-

Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.