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Animator state update wrongly when Update Mode set to Animate Physics
To reproduce:1. Download the project, open the scene.2. Set the animator update mode of game object "nanzhujue" to Animate Physics.3... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...
Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce:1. Open attached project2. Run crash ... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more
[Terrain] Textures panel has UI issues on resizing
To repro:1. Create a terrain.2. Go to Inspector -> Terrain -> Paint Textures.3. Add 2+ textures (using Edit Textures... -> ... Read more
[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z"2. Open scene "demoScene"3. In hierarchy select "Alignment" GO and click "Ga... Read more
When launching scene from second downloaded project from Asset Store - U...
1. Create a new project2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store3. Play... Read more
Connection times out when connecting editor and standalone from differen...
Can't connect editor and standalone from different computers on the same network Steps to reproduce:1. open attached project2. build... Read more
NetworkManagerHUD X key bind for stopping server does not work
Steps to reproduce:1. open attached project2. play scene 'Main'3. start as Server(!)4. press 'X' on keyboard Expected: stops serverA... Read more
'Speedtree materials need be regenerated': need a way to navigate
1. What happenedWhen importing some Speedtree assets user get a console error 'SpeedTree materials need to be regenerated'. And ther... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template