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[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Fase1.unity” Scene 3. Select “Post-Processing... Read more
URP materials from older versions are rendered into TerrainLit material ...
How to reproduce: 1. Open the attached project "ShadowmaskBug.zip" 2. Open the "test" Scene in the Assets folder 3. Open Lighting wi... Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more
“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps: 1. Open the attached “Repro project” 2. Open the “SimpleMultiplayerControls.inputactions” asset 3. Select the “P... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...
How to reproduce: 1. Open the user's attached "TerrainBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "JustCallCull" ... Read more
[IL2CPP] Built player crashes when using a structure of type Generic for...
Reproduction steps: 1. Open the attached project “min.zip” 2. Build And Run the project Expected result: The player doesn’t cra... Read more
2D Animation package performance has degraded in newer (2.2.0 P4 and lat...
How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key