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2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Won't Fix

NullReferenceException is thrown when selecting a GameObejct with Volume...

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Mar 21, 2024

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Version/s: 2023.2.8f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Fase1.unity” Scene 3. Select “Post-Processing... Read more

0
votes
Duplicate

URP materials from older versions are rendered into TerrainLit material ...

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Jun 07, 2022

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Version/s: 2022.2.0a13

How to reproduce: 1. Open the attached project "ShadowmaskBug.zip" 2. Open the "test" Scene in the Assets folder 3. Open Lighting wi... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Duplicate

“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...

Package: Input System

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Jul 19, 2023

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Version/s: 1.5.1, 1.6.1

Reproduction steps: 1. Open the attached “Repro project” 2. Open the “SimpleMultiplayerControls.inputactions” asset 3. Select the “P... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

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May 27, 2022

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Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached "TerrainBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "JustCallCull" ... Read more

5
votes
Fixed

[IL2CPP] Built player crashes when using a structure of type Generic for...

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Jul 13, 2023

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Version/s: 2021.3.22f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps: 1. Open the attached project “min.zip” 2. Build And Run the project Expected result: The player doesn’t cra... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more

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