Search Issue Tracker
Fixed
Fixed in 2021.3.31f1, 2022.3.11f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6, 7000.0.0a1
Votes
5
Found in
2021.3.22f1
2022.3.5f1
2023.1.4f1
2023.2.0a23
Issue ID
UUM-42694
Regression
No
[IL2CPP] Built player crashes when using a structure of type Generic for a property of a custom timeline behavior and setting
Reproduction steps:
1. Open the attached project “min.zip”
2. Build And Run the project
Expected result: The player doesn’t crash
Actual result: The player crashes
Reproducible with: 2021.3.22f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23
Could not test with: 2020.3.48f1 (The project cannot be downgraded)
Reproducible on: macOS 13.4.1 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2023.3.0a6):
Fixed in: 2023.3.0a6
Resolution Note (fix version 2023.2.0b10):
Fixed in: 2023.2.0b10
Resolution Note (fix version 2023.1.14f1):
Fixed in: 2023.1.14f1
Resolution Note (fix version 2021.3.31f1):
Fixed in: 2021.3.31f1