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0
votes
Won't Fix

[Roslyn Analyzers] Warning messages do not stay after compilation is com...

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Jul 14, 2022

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Version/s: 2022.2.0a19, 2023.1.0a3

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scripts/Default.ruleset 3. In Visual Studio expand Microso... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Not Reproducible

[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...

Editor - Other

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Feb 16, 2015

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Version/s: 5.0.0f1

To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more

0
votes
Fixed

[Burst] Wrong Function gets called when Function overloading is used aft...

Package: Burst

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Sep 28, 2022

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Version/s: 1.7.4, 1.8.0

Reproduction steps: 1. Open the attached project “Burst test” 2. Open “Test” Scene 3. Enter Play mode 4. Observe the Console out... Read more

0
votes
Fixed

[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...

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Jun 28, 2022

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Version/s: 2022.2.0a18, 2023.1.0a2

Steps to reproduce: # Open the attached project # Open Scenes/SampleScene.unity # Observe the issue (it is also visible in the at... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project 2. Create a scene 3. Add a GemaObject to the scene 4. Drag it down and release when a blue line appears ... Read more

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